spell_target_position
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| ID | int | unsigned | PRI | NO | 0 | ||
| EffectIndex | tinyint | unsigned | PRI | NO | 0 | ||
| OrderIndex | int | signed | PRI | NO | 0 | ||
| MapID | smallint | unsigned | NO | 0 | |||
| PositionX | float | NO | 0 | ||||
| PositionY | float | NO | 0 | ||||
| PositionZ | float | NO | 0 | ||||
| Orientation | float | YES | NULL | ||||
| VerifiedBuild | int | signed | NO | 0 | |||
Description of fields
ID
references Spell ID
EffectIndex
The effect index of the spell with TARGET_DEST_DB (17) or TARGET_DEST_NEARBY_DB (106). (0 - 31)
OrderIndex
In case of multiple positions (TARGET_DEST_NEARBY_DB (106)), index of each position linked to the spell effect. For TARGET_DEST_DB (17) is always 0.
MapID
The Map ID the player should be teleported to.
PositionX
X coordinate for the target destination of the spell.
PositionY
Y coordinate for the target destination of the spell.
PositionZ
Z coordinate for the target destination of the spell.
Orientation
- no description -
VerifiedBuild
This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.
If value is 0 then it has not been parsed yet.
If value is above 0 then it has been parsed with WDB files from that specific client build.
If value is -1 then it is just a place holder until proper data are found on WDBs.
If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.
