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world_effect

Structure ​

FieldTypeAttributesKeyNullDefaultExtraComment
IDintunsignedPRINO0
QuestFeedbackEffectIDintunsignedNO0
WhenToDisplaytinyintunsignedNO0
TargetTypetinyintunsignedNO0
TargetAssetintsignedNO0
PlayerConditionIDintunsignedNO0
CombatConditionIDsmallintunsignedNO0
VerifiedBuildintsignedPRINO0
 

Description of fields ​

ID ​

- no description -  

QuestFeedbackEffectID ​

- no description -  

WhenToDisplay ​

- no description -  

TargetType ​

- no description -  

TargetAsset ​

- no description -  

PlayerConditionID ​

- no description -  

CombatConditionID ​

- no description -  

VerifiedBuild ​

This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.

If value is 0 then it has not been parsed yet.

If value is above 0 then it has been parsed with WDB files from that specific client build.

If value is -1 then it is just a place holder until proper data are found on WDBs.

If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.