item_disenchant_loot
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| ID | int | unsigned | PRI | NO | 0 | ||
| Subclass | tinyint | signed | NO | 0 | |||
| Quality | tinyint | unsigned | NO | 0 | |||
| MinLevel | smallint | unsigned | NO | 0 | |||
| MaxLevel | smallint | unsigned | NO | 0 | |||
| SkillRequired | smallint | unsigned | NO | 0 | |||
| ExpansionID | tinyint | signed | NO | 0 | |||
| Class | int | unsigned | NO | 0 | |||
| VerifiedBuild | int | signed | PRI | NO | 0 | ||
Description of fields
ID
- no description -
Subclass
- no description -
Quality
- no description -
MinLevel
- no description -
MaxLevel
- no description -
SkillRequired
- no description -
ExpansionID
- no description -
Class
- no description -
VerifiedBuild
This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.
If value is 0 then it has not been parsed yet.
If value is above 0 then it has been parsed with WDB files from that specific client build.
If value is -1 then it is just a place holder until proper data are found on WDBs.
If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.
