game_event_creature
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| eventEntry | tinyint | signed | PRI | NO | Entry of the game event. Put negative entry to remove during event. | ||
| guid | bigint | unsigned | PRI | NO | 0 | ||
Description of fields
eventEntry
This field signifies the game_event.eventEntry
Use entry to add the creature during the event
Use -entry to remove the creature during the event
guid
GUID of the creature which should spawned/despawned during the event. Referenced in creature.guid
