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quest_poi

Structure ​

FieldTypeAttributesKeyNullDefaultExtraComment
QuestIDintsignedPRINO0
BlobIndexintsignedPRINO0
Idx1intsignedPRINO0
ObjectiveIndexintsignedNO0
QuestObjectiveIDintsignedNO0
QuestObjectIDintsignedNO0
MapIDintsignedNO0
UiMapIDintsignedNO0
PriorityintsignedNO0
FlagsintsignedNO0
WorldEffectIDintsignedNO0
PlayerConditionIDintsignedNO0
NavigationPlayerConditionIDintsignedNO0
SpawnTrackingIDintsignedNO0
AlwaysAllowMergingBlobstinyintunsignedNO0
VerifiedBuildintsignedNO0
 

Description of fields ​

QuestID ​

The Quest Id from quest_template.ID  

BlobIndex ​

- no description -  

Idx1 ​

- no description -  

ObjectiveIndex ​

If -1, it's the position of the npc where you can complete the quest.  

QuestObjectiveID ​

- no description -  

QuestObjectID ​

- no description -  

MapID ​

The Map ID to display the POI on.  

UiMapID ​

- no description -  

Priority ​

unknown / just sent to client  

Flags ​

- no description -  

WorldEffectID ​

- no description -  

PlayerConditionID ​

- no description -  

- no description -  

SpawnTrackingID ​

- no description -  

AlwaysAllowMergingBlobs ​

- no description -  

VerifiedBuild ​

This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.

If value is 0 then it has not been parsed yet.

If value is above 0 then it has been parsed with WDB files from that specific client build.

If value is -1 then it is just a place holder until proper data are found on WDBs.

If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.