creature_model_info
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment | Source in sniff |
|---|---|---|---|---|---|---|---|---|
| DisplayID | int | unsigned | PRI | NO | 0 | SMSG_UPDATE_OBJECT | ||
| BoundingRadius | float | NO | 0 | SMSG_UPDATE_OBJECT | ||||
| CombatReach | float | NO | 0 | SMSG_UPDATE_OBJECT | ||||
| DisplayID_Other_Gender | int | unsigned | NO | 0 | manually | |||
| VerifiedBuild | int | signed | NO | 0 | generated | |||
Description of fields
DisplayID
DisplayID from CreatureDisplayInfo.db2
BoundingRadius
This field is unused. It's purpose is currently unknown. It may or may not be linked to path-finding.
CombatReach
This value is the unit's radius in term of game mechanics: The bigger this value is, the higher the unit's range is and also the further away it can get hit from.
DisplayID_Other_Gender
DisplayID for other gender from CreatureDisplayInfo.db2
VerifiedBuild
This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.
If value is 0 then it has not been parsed yet.
If value is above 0 then it has been parsed with WDB files from that specific client build.
If value is -1 then it is just a place holder until proper data are found on WDBs.
If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.
