gameobjects
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| Name | text | YES | NULL | ||||
| PosX | float | NO | 0 | ||||
| PosY | float | NO | 0 | ||||
| PosZ | float | NO | 0 | ||||
| Rot1 | float | NO | 0 | ||||
| Rot2 | float | NO | 0 | ||||
| Rot3 | float | NO | 0 | ||||
| Rot4 | float | NO | 0 | ||||
| ID | int | unsigned | PRI | NO | 0 | ||
| OwnerID | int | signed | NO | 0 | |||
| DisplayID | int | signed | NO | 0 | |||
| Scale | float | NO | 0 | ||||
| TypeID | int | signed | NO | 0 | |||
| PhaseUseFlags | int | signed | NO | 0 | |||
| PhaseID | int | signed | NO | 0 | |||
| PhaseGroupID | int | signed | NO | 0 | |||
| Unknown1100 | smallint | unsigned | NO | 0 | |||
| PropValue1 | int | signed | NO | 0 | |||
| PropValue2 | int | signed | NO | 0 | |||
| PropValue3 | int | signed | NO | 0 | |||
| PropValue4 | int | signed | NO | 0 | |||
| PropValue5 | int | signed | NO | 0 | |||
| PropValue6 | int | signed | NO | 0 | |||
| PropValue7 | int | signed | NO | 0 | |||
| PropValue8 | int | signed | NO | 0 | |||
| VerifiedBuild | int | signed | PRI | NO | 0 | ||
Description of fields
Name
- no description -
PosX
- no description -
PosY
- no description -
PosZ
- no description -
Rot1
- no description -
Rot2
- no description -
Rot3
- no description -
Rot4
- no description -
ID
- no description -
OwnerID
- no description -
DisplayID
- no description -
Scale
- no description -
TypeID
- no description -
PhaseUseFlags
- no description -
PhaseID
- no description -
PhaseGroupID
- no description -
Unknown1100
- no description -
PropValue1
- no description -
PropValue2
- no description -
PropValue3
- no description -
PropValue4
- no description -
PropValue5
- no description -
PropValue6
- no description -
PropValue7
- no description -
PropValue8
- no description -
VerifiedBuild
This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.
If value is 0 then it has not been parsed yet.
If value is above 0 then it has been parsed with WDB files from that specific client build.
If value is -1 then it is just a place holder until proper data are found on WDBs.
If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.
