event_script_names
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| Id | int | unsigned | PRI | NO | |||
| ScriptName | varchar(64) | NO | |||||
Description of fields
Id
Event ID.
- Gameobject: Gameobject_template data referencing GameEvents
- Spell: SPELL_EFFECT_SEND_EVENT (MiscValue)
- Taxi path: TaxiPathNode.db2 (ArrivalEventID & DepartureEventID)
ScriptName
The ScriptName for when scripting it in the core. This might also be 'SmartEventTrigger'. It will then use SmartAI.
