scenario_poi
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| CriteriaTreeID | int | signed | PRI | NO | 0 | ||
| BlobIndex | int | signed | PRI | NO | 0 | ||
| Idx1 | int | signed | PRI | NO | 0 | ||
| MapID | int | signed | NO | 0 | |||
| UiMapID | int | signed | NO | 0 | |||
| Priority | int | signed | NO | 0 | |||
| Flags | int | signed | NO | 0 | |||
| WorldEffectID | int | signed | NO | 0 | |||
| PlayerConditionID | int | signed | NO | 0 | |||
| NavigationPlayerConditionID | int | signed | NO | 0 | |||
| VerifiedBuild | int | signed | NO | 0 | |||
Description of fields
CriteriaTreeID
- no description -
BlobIndex
- no description -
Idx1
- no description -
MapID
- no description -
UiMapID
- no description -
Priority
- no description -
Flags
- no description -
WorldEffectID
- no description -
PlayerConditionID
- no description -
NavigationPlayerConditionID
- no description -
VerifiedBuild
This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.
If value is 0 then it has not been parsed yet.
If value is above 0 then it has been parsed with WDB files from that specific client build.
If value is -1 then it is just a place holder until proper data are found on WDBs.
If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.
