quest_objectives_completion_effect
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| ObjectiveID | int | signed | PRI | NO | |||
| GameEventID | int | signed | YES | NULL | |||
| SpellID | int | signed | YES | NULL | |||
| ConversationID | int | signed | YES | NULL | |||
| UpdatePhaseShift | tinyint(1) | signed | YES | 0 | |||
| UpdateZoneAuras | tinyint(1) | signed | YES | 0 | |||
Description of fields
ObjectiveID
Id of the Quest Objective
GameEventID
Id of a GameEvent which starts after player receive the Quest Objective
SpellID
SpellID of the spell the player should cast after receive the Quest Objective
ConversationID
Id of the Conversation which gets played after player received the Quest Objective
UpdatePhaseShift
Send update for phaseshift (0/1)
UpdateZoneAuras
Send update for zone auras (0/1)
