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ui_map

Structure ​

FieldTypeAttributesKeyNullDefaultExtraComment
NametextYESNULL
IDintunsignedPRINO0
ParentUiMapIDintsignedNO0
FlagsintsignedNO0
SystemtinyintsignedNO0
TypetinyintunsignedNO0
BountySetIDintsignedNO0
BountyDisplayLocationintunsignedNO0
VisibilityPlayerConditionID2intsignedNO0
VisibilityPlayerConditionIDintsignedNO0
HelpTextPositiontinyintsignedNO0
BkgAtlasIDintsignedNO0
AlternateUiMapGroupintsignedNO0
ContentTuningIDintsignedNO0
AdventureMapTextureKitIDintsignedNO0
MapArtZoneTextPositiontinyintsignedNO0
VerifiedBuildintsignedPRINO0
 

Description of fields ​

Name ​

- no description -  

ID ​

- no description -  

ParentUiMapID ​

- no description -  

Flags ​

- no description -  

System ​

- no description -  

Type ​

- no description -  

BountySetID ​

- no description -  

BountyDisplayLocation ​

- no description -  

VisibilityPlayerConditionID2 ​

- no description -  

VisibilityPlayerConditionID ​

- no description -  

HelpTextPosition ​

- no description -  

BkgAtlasID ​

- no description -  

AlternateUiMapGroup ​

- no description -  

ContentTuningID ​

- no description -  

AdventureMapTextureKitID ​

- no description -  

MapArtZoneTextPosition ​

- no description -  

VerifiedBuild ​

This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.

If value is 0 then it has not been parsed yet.

If value is above 0 then it has been parsed with WDB files from that specific client build.

If value is -1 then it is just a place holder until proper data are found on WDBs.

If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.