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expected_stat_mod

Structure ​

FieldTypeAttributesKeyNullDefaultExtraComment
IDintunsignedPRINO0
CreatureHealthModfloatNO0
PlayerHealthModfloatNO0
CreatureAutoAttackDPSModfloatNO0
CreatureArmorModfloatNO0
PlayerManaModfloatNO0
PlayerPrimaryStatModfloatNO0
PlayerSecondaryStatModfloatNO0
ArmorConstantModfloatNO0
CreatureSpellDamageModfloatNO0
VerifiedBuildintsignedPRINO0
 

Description of fields ​

ID ​

- no description -  

CreatureHealthMod ​

- no description -  

PlayerHealthMod ​

- no description -  

CreatureAutoAttackDPSMod ​

- no description -  

CreatureArmorMod ​

- no description -  

PlayerManaMod ​

- no description -  

PlayerPrimaryStatMod ​

- no description -  

PlayerSecondaryStatMod ​

- no description -  

ArmorConstantMod ​

- no description -  

CreatureSpellDamageMod ​

- no description -  

VerifiedBuild ​

This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.

If value is 0 then it has not been parsed yet.

If value is above 0 then it has been parsed with WDB files from that specific client build.

If value is -1 then it is just a place holder until proper data are found on WDBs.

If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.