taxi_nodes
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| Name | text | YES | NULL | ||||
| PosX | float | NO | 0 | ||||
| PosY | float | NO | 0 | ||||
| PosZ | float | NO | 0 | ||||
| MapOffsetX | float | NO | 0 | ||||
| MapOffsetY | float | NO | 0 | ||||
| FlightMapOffsetX | float | NO | 0 | ||||
| FlightMapOffsetY | float | NO | 0 | ||||
| ID | int | unsigned | PRI | NO | 0 | ||
| ContinentID | smallint | unsigned | NO | 0 | |||
| ConditionID | int | signed | NO | 0 | |||
| CharacterBitNumber | smallint | unsigned | NO | 0 | |||
| Flags | int | signed | NO | 0 | |||
| UiTextureKitID | int | signed | NO | 0 | |||
| MinimapAtlasMemberID | int | signed | NO | 0 | |||
| Facing | float | NO | 0 | ||||
| SpecialIconConditionID | int | unsigned | NO | 0 | |||
| VisibilityConditionID | int | unsigned | NO | 0 | |||
| MountCreatureID1 | int | signed | NO | 0 | |||
| MountCreatureID2 | int | signed | NO | 0 | |||
| VerifiedBuild | int | signed | PRI | NO | 0 | ||
Description of fields
Name
- no description -
PosX
- no description -
PosY
- no description -
PosZ
- no description -
MapOffsetX
- no description -
MapOffsetY
- no description -
FlightMapOffsetX
- no description -
FlightMapOffsetY
- no description -
ID
- no description -
ContinentID
- no description -
ConditionID
- no description -
CharacterBitNumber
- no description -
Flags
- no description -
UiTextureKitID
- no description -
MinimapAtlasMemberID
- no description -
Facing
- no description -
SpecialIconConditionID
- no description -
VisibilityConditionID
- no description -
MountCreatureID1
- no description -
MountCreatureID2
- no description -
VerifiedBuild
This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.
If value is 0 then it has not been parsed yet.
If value is above 0 then it has been parsed with WDB files from that specific client build.
If value is -1 then it is just a place holder until proper data are found on WDBs.
If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.
