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quest_greeting

Structure ​

FieldTypeAttributesKeyNullDefaultExtraComment
IDintunsignedPRINO0
TypetinyintunsignedPRINO0
GreetEmoteTypesmallintunsignedNO0
GreetEmoteDelayintunsignedNO0
GreetingmediumtextYESNULL
VerifiedBuildintsignedNO0
 

Description of fields ​

ID ​

Type ​

  • 0: Creature
  • 1: GameObject  

GreetEmoteType ​

Quest NPC Emote ID  

GreetEmoteDelay ​

Emote delay in milliseconds.  

Greeting ​

Text to display.  

VerifiedBuild ​

This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.

If value is 0 then it has not been parsed yet.

If value is above 0 then it has been parsed with WDB files from that specific client build.

If value is -1 then it is just a place holder until proper data are found on WDBs.

If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.