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spell_group

Structure ​

FieldTypeAttributesKeyNullDefaultExtraComment
idintunsignedPRINO0
spell_idintsignedPRINO0
 

Description of fields ​

id ​

Arbitrary ID defining a group of spells. For custom made DB groups, it is required be higher than 1000, as defined in SpellMgr.h.

#define SPELL_GROUP_DB_RANGE_MIN 1000  

spell_id ​

Spell ID associated to this group.