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Structure ​

FieldTypeAttributesKeyNullDefaultExtraComment
IDintunsignedPRINO0
GameCoordsXfloatNO0
GameCoordsYfloatNO0
GameCoordsZfloatNO0
GameFalloffStartfloatNO0
GameFalloffEndfloatNO0
ContinentIDsmallintsignedNO0
LightParamsID1smallintunsignedNO0
LightParamsID2smallintunsignedNO0
LightParamsID3smallintunsignedNO0
LightParamsID4smallintunsignedNO0
LightParamsID5smallintunsignedNO0
LightParamsID6smallintunsignedNO0
LightParamsID7smallintunsignedNO0
LightParamsID8smallintunsignedNO0
VerifiedBuildintsignedPRINO0
 

Description of fields ​

ID ​

- no description -  

GameCoordsX ​

- no description -  

GameCoordsY ​

- no description -  

GameCoordsZ ​

- no description -  

GameFalloffStart ​

- no description -  

GameFalloffEnd ​

- no description -  

ContinentID ​

- no description -  

LightParamsID1 ​

- no description -  

LightParamsID2 ​

- no description -  

LightParamsID3 ​

- no description -  

LightParamsID4 ​

- no description -  

LightParamsID5 ​

- no description -  

LightParamsID6 ​

- no description -  

LightParamsID7 ​

- no description -  

LightParamsID8 ​

- no description -  

VerifiedBuild ​

This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.

If value is 0 then it has not been parsed yet.

If value is above 0 then it has been parsed with WDB files from that specific client build.

If value is -1 then it is just a place holder until proper data are found on WDBs.

If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.