Skip to content

game_tele

Structure ​

FieldTypeAttributesKeyNullDefaultExtraComment
idintunsignedPRINOauto_increment
position_xfloatNO0
position_yfloatNO0
position_zfloatNO0
orientationfloatNO0
mapsmallintunsignedNO0
namevarchar(100)NO''
 

Description of fields ​

id ​

The ID of the teleport location. This number is unique to every location added.  

position_x ​

The x-axis coordinate of the teleport location. This can be attained by using the .gps command.  

position_y ​

The y-axis coordinate of the teleport location. This can be attained by using the .gps command.  

position_z ​

The z-axis coordinate of the teleport location. This can be attained by using the .gps command.  

orientation ​

The direction that the player will face after arriving at the teleport location. This can be attained by using the .gps command.  

map ​

The map ID of the location. See the Map.ID for the IDs of all of the zones. This can also be attained by using the .gps command.  

name ​

A descriptive name for the teleport location. The name cannot have any spaces in it. It is also not recommended to use special characters such as periods, commas, slashes, etc...