spawn_group
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| groupId | int | unsigned | PRI | NO | |||
| spawnType | tinyint | unsigned | PRI | NO | |||
| spawnId | bigint | unsigned | PRI | NO | |||
Description of fields
groupId
Group ID for the group. It must match a group already existing in the spawn_group_template table.
spawnType
| Spawn Type | Description |
|---|---|
| 0 | For creatures |
| 1 | For game gbjects |
spawnId
Spawn ID/GUID of the creature/game object that should be included in the group. The GUID must exist in the creature or gameobject tables respectively.
