game_event_model_equip
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| eventEntry | tinyint | signed | NO | Entry of the game event. | |||
| guid | bigint | unsigned | PRI | NO | 0 | ||
| modelid | int | unsigned | NO | 0 | |||
| equipment_id | tinyint | unsigned | NO | 0 | |||
Description of fields
eventEntry
This field signifies the game_event.eventEntry
guid
GUID of the creature which this entry should be related to during the event. Referenced in creature.guid
modelid
New model to be used while the event is active (Refers to CreatureDisplayInfo.ID) Use 0 if only the equipment is to be changed during event.
equipment_id
New equipment to be used during the event (Refers to creature_equip_template.ID) Use 0 if only the model is to be changed during event.
