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WorldMapArea.dbc ​

📝 Structure on wowdev.wiki ​

 

❌ denotes unused fields

Structure ​

IndexFieldTypeReference
0IDuint32
1MapIDuint32Map.dbc/0
2AreaIDuint32AreaTable.dbc/0
3AreaNamestring
4LocLeftfloat
5LocRightfloat
6LocTopfloat
7LocBottomfloat
8DisplayMapIDint32Map.dbc/0
9DefaultDungeonFloorint32DungeonMap.dbc/2
10ParentWorldMapIDuint32Map.dbc/0
 

Description of fields ​

ID ​

❌ Col: 0 (uint32)

- no description -  

MapID ​

Col: 1 (uint32)

- no description -  

AreaID ​

Col: 2 (uint32)

- no description -  

AreaName ​

❌ Col: 3 (string)

- no description -  

Loc ​

Col: 4 – 7 (float)

Displayed area boundary. See World Position.  

DisplayMapID ​

Col: 8 (int32)

-1 (map_id have correct map) other: virtual map where zone show (map_id - where zone in fact internally)  

DefaultDungeonFloor ​

❌ Col: 9 (int32)

Pointer to DungeonMap.dbc (override x1, x2, y1, y2 coordinates)  

ParentWorldMapID ​

❌ Col: 10 (uint32)

- no description -