Skip to content

SoundEntries.dbc ​

📝 Structure on wowdev.wiki ​

 

❌ denotes unused fields

Structure ​

IndexFieldTypeReference
0IDuint32
1SoundTypeuint32
2Namestring
3File_0string
4File_1string
5File_2string
6File_3string
7File_4string
8File_5string
9File_6string
10File_7string
11File_8string
12File_9string
13Freq_0uint32
14Freq_1uint32
15Freq_2uint32
16Freq_3uint32
17Freq_4uint32
18Freq_5uint32
19Freq_6uint32
20Freq_7uint32
21Freq_8uint32
22Freq_9uint32
23DirectoryBasestring
24VolumeFloatfloat
25Flagsuint32
26MinDistancefloat
27DistanceCutofffloat
28EAXDefuint32
29SoundEntriesAdvancedIDuint32SoundEntriesAdvanced.dbc/0
 

Description of fields ​

ID ​

Col: 0 (uint32)

- no description -  

SoundType ​

❌ Col: 1 (uint32)

IDNameCommentIDNameComment
1Spells20Footsteps(Splashes)
2UI21CharacterSplashSounds
3Footsteps22WaterVolume Sounds
4Combat Impacts23Tradeskill Sounds
6Combat Swings24Terrain Emitter Sounds
7Greetings25Game Object Sounds
8Casting26SpellFizzles
9Pick Up/Put Down"Item Use Sounds"27CreatureLoops
10NPC CombatMonster Sounds28Zone Music Files
12Errors"VocalUISounds"29Character Macro Linesemotes
13Birds"Point Sound Emitters" in 2.5 client30Cinematic Music
14Doodad Sounds31Cinematic Voice
16Death Thud Sounds50Zone Ambience
17NPC Sounds52Sound Emitters
18Test/Temporarydeosn't exist in blizzard's enum in 2.553Vehicle States
19Foley Sounds (NOT EDITABLE)

 

Name ​

❌ Col: 2 (string)

- no description -  

File ​

❌ Col: 3 – 12 (string)

- no description -  

Freq ​

❌ Col: 13 – 22 (uint32)

Probability weight for File.  

DirectoryBase ​

❌ Col: 23 (string)

- no description -  

VolumeFloat ​

❌ Col: 24 (float)

- no description -  

Flags ​

❌ Col: 25 (uint32)

  • 0x200: Looping?  

MinDistance ​

❌ Col: 26 (float)

- no description -  

DistanceCutoff ​

❌ Col: 27 (float)

- no description -  

EAXDef ​

❌ Col: 28 (uint32)

- no description -  

SoundEntriesAdvancedID ​

❌ Col: 29 (uint32)

- no description -