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ItemDisplayInfo.dbc ​

📝 Structure on wowdev.wiki ​

 

❌ denotes unused fields

Structure ​

IndexFieldTypeReference
0IDuint32
1ModelName_0string
2ModelName_1string
3ModelTexture_0string
4ModelTexture_1string
5InventoryIcon_0string
6InventoryIcon_1string
7GeosetGroup_0uint32
8GeosetGroup_1uint32
9GeosetGroup_2uint32
10Flagsuint32
11SpellVisualIDuint32SpellVisual.dbc/0
12GroupSoundIndexuint32ItemGroupSounds.dbc/0
13HelmetGeosetVisID_0uint32HelmetGeosetVisData.dbc/0
14HelmetGeosetVisID_1uint32HelmetGeosetVisData.dbc/0
15Texture_0string
16Texture_1string
17Texture_2string
18Texture_3string
19Texture_4string
20Texture_5string
21Texture_6string
22Texture_7string
23ItemVisualint32ItemVisuals.dbc/0
24ParticleColorIDuint32
 

Description of fields ​

ID ​

❌ Col: 0 (uint32)

- no description -  

ModelName ​

❌ Col: 1 – 2 (string)

  • col 1: Left
  • col 2: Right  

ModelTexture ​

❌ Col: 3 – 4 (string)

  • col 3: Left
  • col 4: Right  

InventoryIcon ​

❌ Col: 5 – 6 (string)

- no description -  

GeosetGroup ​

❌ Col: 7 – 9 (uint32)

- no description -  

Flags ​

❌ Col: 10 (uint32)

ValueFlagComment
10x1Emblazoned Tabard - Apply guild tabard texture on the char select screen
20x2Hides underwear
40x4Hides Pants and Belt

 

SpellVisualID ​

❌ Col: 11 (uint32)

- no description -  

GroupSoundIndex ​

❌ Col: 12 (uint32)

- no description -  

HelmetGeosetVisID ​

❌ Col: 13 – 14 (uint32)

  • col 13: Male
  • col 14: Female  

Texture ​

❌ Col: 15 – 22 (string)

  • col 15: Upper Arm
  • col 16: Lower Arm
  • col 17: Hand
  • col 18: Upper Torso
  • col 19: Lower Torso
  • col 20: Upper Leg
  • col 21: Lower Leg
  • col 22: Foot  

ItemVisual ​

❌ Col: 23 (int32)

- no description -  

ParticleColorID ​

❌ Col: 24 (uint32)

- no description -