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WMOAreaTable.dbc ​

📝 Structure on wowdev.wiki ​

 

❌ denotes unused fields

Structure ​

IndexFieldTypeReference
0IDuint32
1WMOIDuint32
2NameSetIDint32
3WMOGroupIDint32
4SoundProviderPrefint32SoundProviderPreferences.dbc/0
5SoundProviderPrefUnderwateruint32SoundProviderPreferences.dbc/0
6AmbienceIDuint32SoundAmbience.dbc/0
7ZoneMusicuint32ZoneMusic.dbc/0
8IntroSoundint32ZoneIntroMusicTable.dbc/0
9Flagsuint32
10AreaTableIDuint32AreaTable.dbc/0
11AreaName_0string
12AreaName_1string
13AreaName_2string
14AreaName_3string
15AreaName_4string
16AreaName_5string
17AreaName_6string
18AreaName_7string
19AreaName_8string
20AreaName_9string
21AreaName_10string
22AreaName_11string
23AreaName_12string
24AreaName_13string
25AreaName_14string
26AreaName_15string
27AreaName_lang_maskuint32
 

Description of fields ​

ID ​

Col: 0 (uint32)

- no description -  

WMOID ​

Col: 1 (uint32)

Used in root WMO  

NameSetID ​

Col: 2 (int32)

Used in adt file  

WMOGroupID ​

Col: 3 (int32)

Used in group WMO  

SoundProviderPref ​

❌ Col: 4 (int32)

- no description -  

SoundProviderPrefUnderwater ​

❌ Col: 5 (uint32)

- no description -  

AmbienceID ​

❌ Col: 6 (uint32)

- no description -  

ZoneMusic ​

❌ Col: 7 (uint32)

- no description -  

IntroSound ​

❌ Col: 8 (uint32)

- no description -  

Flags ​

Col: 9 (uint32)

ValueFlagComment
10x01Render Minimap
20x02Force Indoors
40x04Force Outdoors
80x08Generate Single Exterior Map
160x10Stormwind
320x20Chunk uses terrain for Minimap
640x40Ignore for Minimap and Effects
1280x80Ignore Fatigue

 

AreaTableID ​

Col: 10 (uint32)

- no description -  

AreaName ​

❌ Col: 11 – 27 (Loc)

- no description -