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CreatureFamily.dbc ​

📝 Structure on wowdev.wiki ​

 

❌ denotes unused fields

Structure ​

IndexFieldTypeReference
0IDuint32
1MinScalefloat
2MinScaleLeveluint32
3MaxScalefloat
4MaxScaleLeveluint32
5SkillLine_0uint32SkillLine.dbc/0
6SkillLine_1uint32SkillLine.dbc/0
7PetFoodMaskuint32ItemPetFood.dbc/0
8PetTalentTypeint32TalentTab.dbc/21
9CategoryEnumIDint32
10Name_0string
11Name_1string
12Name_2string
13Name_3string
14Name_4string
15Name_5string
16Name_6string
17Name_7string
18Name_8string
19Name_9string
20Name_10string
21Name_11string
22Name_12string
23Name_13string
24Name_14string
25Name_15string
26Name_lang_maskuint32
27IconFilestring
 

Description of fields ​

ID ​

Col: 0 (uint32)

- no description -  

MinScale ​

Col: 1 (float)

Scale model size, depending on pet level.  

MinScaleLevel ​

Col: 2 (uint32)

Min level for model scaling.  

MaxScale ​

Col: 3 (float)

Scale model size, depending on pet level.  

MaxScaleLevel ​

Col: 4 (uint32)

Max level for model scaling.  

SkillLine ​

Col: 5 – 6 (uint32)

- no description -  

PetFoodMask ​

Col: 7 (uint32)

PetFoodMask |= 1 << (ItemPetFoodID - 1)  

PetTalentType ​

Col: 8 (int32)

IDName
-1- not a beast -
0Ferocity
1Tanacity
2Cunning

 

CategoryEnumID ​

❌ Col: 9 (int32)

- no description -  

Name ​

Col: 10 – 26 (Loc)

- no description -  

IconFile ​

❌ Col: 27 (string)

"Interface\Icons\*"