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TransportAnimation.dbc ​

📝 Structure on wowdev.wiki ​

 

❌ denotes unused fields

Structure ​

IndexFieldTypeReference
0IDuint32
1TransportIDuint32gameobject entry
2TimeIndexuint32
3Pos_Xfloat
4Pos_Yfloat
5Pos_Zfloat
6SequenceIDuint32AnimationData.dbc/0
 

Description of fields ​

ID ​

❌ Col: 0 (uint32)

- no description -  

TransportID ​

Col: 1 (uint32)

GO must be of type GAMEOBJECT_TYPE_TRANSPORT (11)  

TimeIndex ​

Col: 2 (uint32)

- no description -  

Pos ​

Col: 3 – 5 (DBCPosition3D)

- no description -  

SequenceID ​

❌ Col: 6 (uint32)

- no description -