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Item.dbc ​

📝 Structure on wowdev.wiki ​

 

❌ denotes unused fields

Structure ​

IndexFieldTypeReference
0IDuint32
1ClassIDuint32ItemClass.dbc/0; ItemSubClass.dbc/0
2SubclassIDuint32ItemSubClass.dbc/1
3SoundOverrideSubclassIDint32
4Materialint32Material.dbc/0
5DisplayInfoIDuint32ItemDisplayInfo.dbc/0
6InventoryTypeuint32
7SheatheTypeuint32
 

Description of fields ​

ID ​

Col: 0 (uint32)

- no description -  

ClassID ​

Col: 1 (uint32)

- no description -  

SubclassID ​

Col: 2 (uint32)

- no description -  

SoundOverrideSubclassID ​

Col: 3 (int32)

Another WeaponSubClass to use for sound.  

Material ​

Col: 4 (int32)

- no description -  

DisplayInfoID ​

Col: 5 (uint32)

- no description -  

InventoryType ​

Col: 6 (uint32)

enum InventoryType

IDNameIDName
1INVTYPE_HEAD15INVTYPE_RANGED
2INVTYPE_NECK16INVTYPE_CLOAK
3INVTYPE_SHOULDERS17INVTYPE_2HWEAPON
4INVTYPE_BODY18INVTYPE_BAG
5INVTYPE_CHEST19INVTYPE_TABARD
6INVTYPE_WAIST20INVTYPE_ROBE
7INVTYPE_LEGS21INVTYPE_WEAPONMAINHAND
8INVTYPE_FEET22INVTYPE_WEAPONOFFHAND
9INVTYPE_WRISTS23INVTYPE_HOLDABLE
10INVTYPE_HANDS24INVTYPE_AMMO
11INVTYPE_FINGER25INVTYPE_THROWN
12INVTYPE_TRINKET26INVTYPE_RANGEDRIGHT
13INVTYPE_WEAPON27INVTYPE_QUIVER
14INVTYPE_SHIELD28INVTYPE_RELIC

 

SheatheType ​

Col: 7 (uint32)

Controls how the item is put away on the character. Press the 'Z' hotkey to sheathe and unsheathe your weapons.

IDTypeComment
1Two Handed WeaponDiagonally across the back pointing downwards.
2StaffDiagonally across the back pointing upwards.
3One HandedOn the left-hand side of the character's waist.
4ShieldOn the middle of the character's back.
5Tool? usually not equippable ?
7Off handOn the right-hand side of the character's waist.