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GtCombatRatings.dbc ​

📝 Structure on wowdev.wiki ​

 

Game Table: This dbc file is not indexed, but Data is stored in a fixed order. Entries: 100 x 32 (see GameTables data)

❌ denotes unused fields

Structure ​

IndexFieldTypeReference
0Datafloat
 

Description of fields ​

Data ​

Col: 0 (float)

CombatRating required for 1% effect. (pending other modifiers)

enum CombatRating

IDName
0CR_WEAPON_SKILL
1CR_DEFENSE_SKILL
2CR_DODGE
3CR_PARRY
4CR_BLOCK
5CR_HIT_MELEE
6CR_HIT_RANGED
7CR_HIT_SPELL
8CR_CRIT_MELEE
9CR_CRIT_RANGED
10CR_CRIT_SPELL
11CR_HIT_TAKEN_MELEE
12CR_HIT_TAKEN_RANGED
13CR_HIT_TAKEN_SPELL
14CR_CRIT_TAKEN_MELEE
15CR_CRIT_TAKEN_RANGED
16CR_CRIT_TAKEN_SPELL
17CR_HASTE_MELEE
18CR_HASTE_RANGED
19CR_HASTE_SPELL
20CR_WEAPON_SKILL_MAINHAND
21CR_WEAPON_SKILL_OFFHAND
22CR_WEAPON_SKILL_RANGED
23CR_EXPERTISE
24CR_ARMOR_PENETRATION

Ordered by combat rating, character level 1 – 100 ASC. idx = (RatingID * 100) + (level - 1)