TaxiPathNode.dbc
📝 Structure on wowdev.wiki
❌ denotes unused fields
Structure
| Index | Field | Type | Reference |
|---|---|---|---|
| 0 | ID | uint32 | |
| 1 | PathID | uint32 | TaxiPath.dbc/0 |
| 2 | NodeIndex | uint32 | |
| 3 | ContinentID | uint32 | Map.dbc/0 |
| 4 | Loc_X | float | |
| 5 | Loc_Y | float | |
| 6 | Loc_Z | float | |
| 7 | Flags | uint32 | |
| 8 | Delay | uint32 | |
| 9 | ArrivalEventID | uint32 | event_script id |
| 10 | DepartureEventID | uint32 | event_script id |
Description of fields
ID
❌ Col: 0 (uint32)
- no description -
PathID
Col: 1 (uint32)
- no description -
NodeIndex
Col: 2 (uint32)
- no description -
ContinentID
Col: 3 (uint32)
- no description -
Loc
Col: 4 – 6 (DBCPosition3D)
- no description -
Flags
Col: 7 (uint32)
- 0x2: Stops the object for a number of seconds defined by Delay.
Delay
Col: 8 (uint32)
Delay in seconds before moving to next point. (used on boats / trams / zepplins)
ArrivalEventID
Col: 9 (uint32)
- no description -
DepartureEventID
Col: 10 (uint32)
- no description -
