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TransportRotation.dbc ​

📝 Structure on wowdev.wiki ​

 

❌ denotes unused fields

Structure ​

IndexFieldTypeReference
0IDuint32
1GameObjectsIDuint32gameobject entry
2TimeIndexuint32
3Rot_Xfloat
4Rot_Yfloat
5Rot_Zfloat
6Rot_Wfloat
 

Description of fields ​

ID ​

❌ Col: 0 (uint32)

- no description -  

GameObjectsID ​

Col: 1 (uint32)

GO must be of type GAMEOBJECT_TYPE_TRANSPORT (11)  

TimeIndex ​

Col: 2 (uint32)

- no description -  

Rot ​

Col: 3 – 6 (float)

Rotation axis