SpellVisual.dbc
📝 Structure on wowdev.wiki
❌ denotes unused fields
Structure
Description of fields
ID
❌ Col: 0 (uint32)
- no description -
PrecastKit
❌ Col: 1 (uint32)
- no description -
CastKit
❌ Col: 2 (uint32)
- no description -
ImpactKit
❌ Col: 3 (uint32)
- no description -
StateKit
❌ Col: 4 (uint32)
- no description -
StateDoneKit
❌ Col: 5 (uint32)
- no description -
ChannelKit
❌ Col: 6 (uint32)
- no description -
HasMissile
Col: 7 (bool)
- no description -
MissileModel
Col: 8 (int32)
- no description -
MissilePathType
❌ Col: 9 (uint32)
- no description -
MissileDestinationAttachment
❌ Col: 10 (uint32)
- no description -
MissileSound
❌ Col: 11 (uint32)
- no description -
AnimEventSoundID
❌ Col: 12 (uint32)
- no description -
Flags
❌ Col: 13 (uint32)
- no description -
CasterImpactKit
❌ Col: 14 (uint32)
- no description -
TargetImpactKit
❌ Col: 15 (uint32)
- no description -
MissileAttachment
❌ Col: 16 (int32)
- no description -
MissileFollowGroundHeight
❌ Col: 17 (uint32)
- no description -
MissileFollowGroundDropSpeed
❌ Col: 18 (uint32)
- no description -
MissileFollowGroundApproach
❌ Col: 19 (uint32)
- no description -
MissileFollowGroundFlags
❌ Col: 20 (uint32)
- no description -
MissileMotion
❌ Col: 21 (uint32)
- no description -
MissileTargetingKit
❌ Col: 22 (uint32)
- no description -
InstantAreaKit
❌ Col: 23 (uint32)
- no description -
ImpactAreaKit
❌ Col: 24 (uint32)
- no description -
PersistentAreaKit
❌ Col: 25 (uint32)
- no description -
MissileCastOffset
❌ Col: 26 – 28 (DBCPosition3D offset)
- no description -
MissileImpactOffset
❌ Col: 29 – 31 (DBCPosition3D offset)
- no description -
