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SpellVisual.dbc ​

📝 Structure on wowdev.wiki ​

 

❌ denotes unused fields

Structure ​

IndexFieldTypeReference
0IDuint32
1PrecastKituint32SpellVisualKit.dbc/0
2CastKituint32SpellVisualKit.dbc/0
3ImpactKituint32SpellVisualKit.dbc/0
4StateKituint32SpellVisualKit.dbc/0
5StateDoneKituint32SpellVisualKit.dbc/0
6ChannelKituint32SpellVisualKit.dbc/0
7HasMissileuint32
8MissileModelint32SpellVisualEffectName.dbc/0
9MissilePathTypeuint32
10MissileDestinationAttachmentuint32
11MissileSounduint32SoundEntries.dbc/0
12AnimEventSoundIDuint32SoundEntries.dbc/0
13Flagsuint32
14CasterImpactKituint32SpellVisualKit.dbc/0
15TargetImpactKituint32SpellVisualKit.dbc/0
16MissileAttachmentint32
17MissileFollowGroundHeightuint32
18MissileFollowGroundDropSpeeduint32
19MissileFollowGroundApproachuint32
20MissileFollowGroundFlagsuint32
21MissileMotionuint32
22MissileTargetingKituint32SpellVisualKit.dbc/0
23InstantAreaKituint32SpellVisualKit.dbc/0
24ImpactAreaKituint32SpellVisualKit.dbc/0
25PersistentAreaKituint32SpellVisualKit.dbc/0
26MissileCastOffset_Xfloat
27MissileCastOffset_Yfloat
28MissileCastOffset_Zfloat
29MissileImpactOffset_Xfloat
30MissileImpactOffset_Yfloat
31MissileImpactOffset_Zfloat
 

Description of fields ​

ID ​

❌ Col: 0 (uint32)

- no description -  

PrecastKit ​

❌ Col: 1 (uint32)

- no description -  

CastKit ​

❌ Col: 2 (uint32)

- no description -  

ImpactKit ​

❌ Col: 3 (uint32)

- no description -  

StateKit ​

❌ Col: 4 (uint32)

- no description -  

StateDoneKit ​

❌ Col: 5 (uint32)

- no description -  

ChannelKit ​

❌ Col: 6 (uint32)

- no description -  

HasMissile ​

Col: 7 (bool)

- no description -  

MissileModel ​

Col: 8 (int32)

- no description -  

MissilePathType ​

❌ Col: 9 (uint32)

- no description -  

MissileDestinationAttachment ​

❌ Col: 10 (uint32)

- no description -  

MissileSound ​

❌ Col: 11 (uint32)

- no description -  

AnimEventSoundID ​

❌ Col: 12 (uint32)

- no description -  

Flags ​

❌ Col: 13 (uint32)

- no description -  

CasterImpactKit ​

❌ Col: 14 (uint32)

- no description -  

TargetImpactKit ​

❌ Col: 15 (uint32)

- no description -  

MissileAttachment ​

❌ Col: 16 (int32)

- no description -  

MissileFollowGroundHeight ​

❌ Col: 17 (uint32)

- no description -  

MissileFollowGroundDropSpeed ​

❌ Col: 18 (uint32)

- no description -  

MissileFollowGroundApproach ​

❌ Col: 19 (uint32)

- no description -  

MissileFollowGroundFlags ​

❌ Col: 20 (uint32)

- no description -  

MissileMotion ​

❌ Col: 21 (uint32)

- no description -  

MissileTargetingKit ​

❌ Col: 22 (uint32)

- no description -  

InstantAreaKit ​

❌ Col: 23 (uint32)

- no description -  

ImpactAreaKit ​

❌ Col: 24 (uint32)

- no description -  

PersistentAreaKit ​

❌ Col: 25 (uint32)

- no description -  

MissileCastOffset ​

❌ Col: 26 – 28 (DBCPosition3D offset)

- no description -  

MissileImpactOffset ​

❌ Col: 29 – 31 (DBCPosition3D offset)

- no description -