Skip to content

TotemCategory.dbc ​

📝 Structure on wowdev.wiki ​

 

❌ denotes unused fields

Structure ​

IndexFieldTypeReference
0IDuint32
1Name_0string
2Name_1string
3Name_2string
4Name_3string
5Name_4string
6Name_5string
7Name_6string
8Name_7string
9Name_8string
10Name_9string
11Name_10string
12Name_11string
13Name_12string
14Name_13string
15Name_14string
16Name_15string
17Name_lang_maskuint32
18TotemCategoryTypeuint32
19TotemCategoryMaskuint32
 

Description of fields ​

ID ​

Col: 0 (uint32)

- no description -  

Name ​

❌ Col: 1 – 17 (Loc)

- no description -  

TotemCategoryType ​

Col: 18 (uint32)

enum TotemCategoryType

IDName
1TOTEM_CATEGORY_TYPE_KNIFE
2TOTEM_CATEGORY_TYPE_TOTEM
3TOTEM_CATEGORY_TYPE_ROD
21TOTEM_CATEGORY_TYPE_PICK
22TOTEM_CATEGORY_TYPE_STONE
23TOTEM_CATEGORY_TYPE_HAMMER
24TOTEM_CATEGORY_TYPE_SPANNER

 

TotemCategoryMask ​

Col: 19 (uint32)

Compatibility mask for same TotemCategoryType: different for totems, compatible from high to low for rods

For instance for totems:

bit 0 = earth bit 1 = air bit 2 = fire bit 3 = water "Master Totem" has the bitmask 0b1111, meaning it can be used instead of all four normal totems.