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GameObjectDisplayInfo.dbc ​

📝 Structure on wowdev.wiki ​

 

❌ denotes unused fields

Structure ​

IndexFieldTypeReference
0IDuint32
1ModelNamestring
2Sound_0uint32SoundEntries.dbc/0
3Sound_1uint32SoundEntries.dbc/0
4Sound_2uint32SoundEntries.dbc/0
5Sound_3uint32SoundEntries.dbc/0
6Sound_4uint32SoundEntries.dbc/0
7Sound_5uint32SoundEntries.dbc/0
8Sound_6uint32SoundEntries.dbc/0
9Sound_7uint32SoundEntries.dbc/0
10Sound_8uint32SoundEntries.dbc/0
11Sound_9uint32SoundEntries.dbc/0
12GeoBoxMin_Xfloat
13GeoBoxMin_Yfloat
14GeoBoxMin_Zfloat
15GeoBoxMax_Xfloat
16GeoBoxMax_Yfloat
17GeoBoxMax_Zfloat
18ObjectEffectPackageIDuint32ObjectEffectPackage.dbc/0
 

Description of fields ​

ID ​

Col: 0 (uint32)

- no description -  

ModelName ​

Col: 1 (string)

- no description -  

Sound ​

❌ Col: 2 – 11 (uint32)

columncomment
2stand
3open
4loop
5close
6destroy
7opened
8custom0
9custom1
10custom2
11custom3

 

GeoBoxMin ​

Col: 12 – 14 (DBCPosition3D)

- no description -  

GeoBoxMax ​

Col: 15 – 17 (DBCPosition3D)

- no description -  

ObjectEffectPackageID ​

❌ Col: 18 (uint32)

- no description -