DestructibleModelData.dbc
📝 Structure on wowdev.wiki
❌ denotes unused fields
Structure
| Index | Field | Type | Reference |
|---|---|---|---|
| 0 | ID | uint32 | |
| 1 | State0ImpactEffectDoodadSet | uint32 | |
| 2 | State0AmbientDoodadSet | uint32 | |
| 3 | State1Wmo | uint32 | GameObjectDisplayInfo.dbc/0 |
| 4 | State1DestructionDoodadSet | uint32 | |
| 5 | State1ImpactEffectDoodadSet | uint32 | |
| 6 | State1AmbientDoodadSet | uint32 | |
| 7 | State2Wmo | uint32 | GameObjectDisplayInfo.dbc/0 |
| 8 | State2DestructionDoodadSet | uint32 | |
| 9 | State2ImpactEffectDoodadSet | uint32 | |
| 10 | State2AmbientDoodadSet | uint32 | |
| 11 | State3Wmo | uint32 | GameObjectDisplayInfo.dbc/0 |
| 12 | State3InitDoodadSet | uint32 | |
| 13 | State3AmbientDoodadSet | uint32 | |
| 14 | EjectDirection | uint32 | |
| 15 | RepairGroundFx | uint32 | |
| 16 | DoNotHighlight | uint32 | |
| 17 | HealEffect | uint32 | |
| 18 | HealEffectSpeed | uint32 | |
Description of fields
ID
Col: 0 (uint32)
- no description -
State0ImpactEffectDoodadSet
❌ Col: 1 (uint32)
- no description -
State0AmbientDoodadSet
❌ Col: 2 (uint32)
- no description -
State1Wmo
Col: 3 (uint32)
- no description -
State1DestructionDoodadSet
❌ Col: 4 (uint32)
- no description -
State1ImpactEffectDoodadSet
❌ Col: 5 (uint32)
- no description -
State1AmbientDoodadSet
❌ Col: 6 (uint32)
- no description -
State2Wmo
Col: 7 (uint32)
- no description -
State2DestructionDoodadSet
❌ Col: 8 (uint32)
- no description -
State2ImpactEffectDoodadSet
❌ Col: 9 (uint32)
- no description -
State2AmbientDoodadSet
❌ Col: 10 (uint32)
- no description -
State3Wmo
Col: 11 (uint32)
- no description -
State3InitDoodadSet
❌ Col: 12 (uint32)
- no description -
State3AmbientDoodadSet
❌ Col: 13 (uint32)
- no description -
EjectDirection
❌ Col: 14 (uint32)
- no description -
RepairGroundFx
Col: 15 (uint32)
- no description -
DoNotHighlight
❌ Col: 16 (uint32)
- no description -
HealEffect
❌ Col: 17 (uint32)
- no description -
HealEffectSpeed
❌ Col: 18 (uint32)
- no description -
