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DestructibleModelData.dbc ​

📝 Structure on wowdev.wiki ​

 

❌ denotes unused fields

Structure ​

IndexFieldTypeReference
0IDuint32
1State0ImpactEffectDoodadSetuint32
2State0AmbientDoodadSetuint32
3State1Wmouint32GameObjectDisplayInfo.dbc/0
4State1DestructionDoodadSetuint32
5State1ImpactEffectDoodadSetuint32
6State1AmbientDoodadSetuint32
7State2Wmouint32GameObjectDisplayInfo.dbc/0
8State2DestructionDoodadSetuint32
9State2ImpactEffectDoodadSetuint32
10State2AmbientDoodadSetuint32
11State3Wmouint32GameObjectDisplayInfo.dbc/0
12State3InitDoodadSetuint32
13State3AmbientDoodadSetuint32
14EjectDirectionuint32
15RepairGroundFxuint32
16DoNotHighlightuint32
17HealEffectuint32
18HealEffectSpeeduint32
 

Description of fields ​

ID ​

Col: 0 (uint32)

- no description -  

State0ImpactEffectDoodadSet ​

❌ Col: 1 (uint32)

- no description -  

State0AmbientDoodadSet ​

❌ Col: 2 (uint32)

- no description -  

State1Wmo ​

Col: 3 (uint32)

- no description -  

State1DestructionDoodadSet ​

❌ Col: 4 (uint32)

- no description -  

State1ImpactEffectDoodadSet ​

❌ Col: 5 (uint32)

- no description -  

State1AmbientDoodadSet ​

❌ Col: 6 (uint32)

- no description -  

State2Wmo ​

Col: 7 (uint32)

- no description -  

State2DestructionDoodadSet ​

❌ Col: 8 (uint32)

- no description -  

State2ImpactEffectDoodadSet ​

❌ Col: 9 (uint32)

- no description -  

State2AmbientDoodadSet ​

❌ Col: 10 (uint32)

- no description -  

State3Wmo ​

Col: 11 (uint32)

- no description -  

State3InitDoodadSet ​

❌ Col: 12 (uint32)

- no description -  

State3AmbientDoodadSet ​

❌ Col: 13 (uint32)

- no description -  

EjectDirection ​

❌ Col: 14 (uint32)

- no description -  

RepairGroundFx ​

Col: 15 (uint32)

- no description -  

DoNotHighlight ​

❌ Col: 16 (uint32)

- no description -  

HealEffect ​

❌ Col: 17 (uint32)

- no description -  

HealEffectSpeed ​

❌ Col: 18 (uint32)

- no description -