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EmotesText.dbc ​

📝 Structure on wowdev.wiki ​

 

Player usable text emotes.

❌ denotes unused fields

Structure ​

IndexFieldTypeReference
0IDuint32
1Namestring
2EmoteIDuint32Emotes.dbc/0
3EmoteText_0uint32EmotesTextData.dbc/0
4EmoteText_1uint32EmotesTextData.dbc/0
5EmoteText_2uint32EmotesTextData.dbc/0
6EmoteText_3uint32EmotesTextData.dbc/0
7EmoteText_4uint32EmotesTextData.dbc/0
8EmoteText_5uint32EmotesTextData.dbc/0
9EmoteText_6uint32EmotesTextData.dbc/0
10EmoteText_7uint32EmotesTextData.dbc/0
11EmoteText_8uint32EmotesTextData.dbc/0
12EmoteText_9uint32EmotesTextData.dbc/0
13EmoteText_10uint32EmotesTextData.dbc/0
14EmoteText_11uint32EmotesTextData.dbc/0
15EmoteText_12uint32EmotesTextData.dbc/0
16EmoteText_13uint32EmotesTextData.dbc/0
17EmoteText_14uint32EmotesTextData.dbc/0
18EmoteText_15uint32EmotesTextData.dbc/0
 

Description of fields ​

ID ​

Col: 0 (uint32)

- no description -  

Name ​

❌ Col: 1 (string)

Same as the slash command.  

EmoteID ​

Col: 2 (uint32)

- no description -  

EmoteText ​

❌ Col: 3 – 18 (uint32)

ColsourcetargetComment
3maleothers%s raises his fist in anger at %s.
4maleself%s raises his fist in anger at you.
5selfothersYou raise your fist in anger at %s.
6selfself❌ UNUSED
7maleno%s raises his fist in anger.
8maleno❌ UNUSED - redundant with 7
9selfnoYou raise your fist in anger.
10selfno❌ UNUSED - redundant with 9
11femaleothers%s raises her fist in anger at %s.
12femaleself%s raises her fist in anger at you.
13selfothers❌ UNUSED - redundant with 5
14selfself❌ UNUSED - redundant with 6
15femaleno%s raises her fist in anger.
16femaleno❌ UNUSED - redundant with 15
17selfno❌ UNUSED - redundant with 9
18selfno❌ UNUSED - redundant with 9