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playercreateinfo_action

This table holds information on what default actions a brand new character should start out with. Each race-class combination can have a different default starting setup.

Structure ​

FieldTypeAttributesKeyNullDefaultExtraComment
racetinyintunsignedPRINO0
classtinyintunsignedPRINO0
buttonsmallintunsignedPRINO0
actionintunsignedNO0
typesmallintunsignedNO0
 

Description of fields ​

race ​

The character's ChrRace ID

IDName
1Human
2Orc
3Dwarf
4Night Elf
5Undead
6Tauren
7Gnome
8Troll
10Blood Elf
11Draenei

 

class ​

The character's ChrClass ID

IDName
1Warrior
2Paladin
3Hunter
4Rogue
5Priest
6Death Knight
7Shaman
8Mage
9Warlock
11Druid

 

button ​

The ID of the slot on the action bar where the action icon will be placed. Special bars are used for stances, auras, pets, stealth, and other similar special modes.

Button IDsSet (key)Comment
0-111 (SHIFT + 1)
12-232 (SHIFT + 2)
24-353 (SHIFT + 3)Right Side Bar
36-474 (SHIFT + 4)Right Side Bar 2
48-595 (SHIFT + 5)Bottom Right Bar
60-716 (SHIFT + 6)Bottom Left Bar
72-831 SpecialA
84-951 SpecialB
96-1071 SpecialC
108-1191 SpecialD

 

action ​

Depending on the type value:

  • type = 0: Spell ID
  • type = 128: item entry (yes item prototype, not item instance)
  • type = 64: macro id  

type ​

The type of action:

  • 0: Spell
  • 64: Macro
  • 128: Item