creature_model_info
This table contains all models of mobs, their gender and other information that are model related. This means that when a creature uses another model, this information will change as well.
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| DisplayID | int | unsigned | PRI | NO | 0 | ||
| BoundingRadius | float | NO | 0 | ||||
| CombatReach | float | NO | 0 | ||||
| Gender | tinyint | unsigned | NO | 2 | |||
| DisplayID_Other_Gender | int | unsigned | NO | 0 | |||
Description of fields
DisplayID
references CreatureDisplayInfo ID
BoundingRadius
This is the distance the creature stands from the player to attack him while in melee.
CombatReach
This is the maximum distance the creature can reach the player in ranged attack.
Gender
Gender of the creature
- 0: Male
- 1: Female
- 2: None
Note: do not modify this field without sniffs or talking to Kinzcool before (ref commit: http://git.io/T7RLmA).
DisplayID_Other_Gender
Point to creature_model_info.DisplayID. When the entry is gender male (0) or female (1), this value can point to the opposite gender counterpart.
