game_event_condition_save
Stores progress on game event conditions.
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| eventEntry | tinyint | unsigned | PRI | NO | |||
| condition_id | int | unsigned | PRI | NO | 0 | ||
| done | float | YES | 0 | ||||
Description of fields
eventEntry
references game_event.eventEntry
condition_id
The condition accumulating progress.
done
Indicates how much progress out of req_num has been done.
