spell_target_position
This table holds coordinate information on where the player should be teleported to by a spell with target type: TARGET_DEST_DB (17).
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| ID | int | unsigned | PRI | NO | 0 | Identifier | |
| EffectIndex | tinyint | unsigned | PRI | NO | 0 | ||
| MapID | smallint | unsigned | NO | 0 | |||
| PositionX | float | NO | 0 | ||||
| PositionY | float | NO | 0 | ||||
| PositionZ | float | NO | 0 | ||||
| Orientation | float | NO | 0 | ||||
| VerifiedBuild | int | signed | YES | NULL | |||
Description of fields
ID
references Spell ID
EffectIndex
The effect index of the spell with TARGET_DEST_DB. (0 – 2)
MapID
The Map ID the player should be teleported to.
PositionX
X coordinate for the target destination of the spell.
PositionY
Y coordinate for the target destination of the spell.
PositionZ
Z coordinate for the target destination of the spell.
Orientation
Orientation the player will get when appearing at this location
VerifiedBuild
This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.
If value is 0 then it has not been parsed yet.
If value is above 0 then it has been parsed with WDB files from that specific client build.
If value is -1 then it is just a place holder until proper data are found on WDBs.
If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.
