game_event_model_equip
Contains all creature instances that need to change display id and/or equipment during defined game events.
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| eventEntry | tinyint | signed | NO | Entry of the game event. | |||
| guid | int | unsigned | PRI | NO | 0 | ||
| modelid | int | unsigned | NO | 0 | |||
| equipment_id | tinyint | unsigned | NO | 0 | |||
Description of fields
eventEntry
refers to game_event.eventEntry
guid
The creature.guid to be modified.
modelid
New DisplayID to be used while the event is active. Use 0 if only the equipment_id is to be changed during event.
equipment_id
New equipmentID to be used during the event. Use 0 if only the modelid is to be changed during event.
