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game_event_model_equip

Contains all creature instances that need to change display id and/or equipment during defined game events.

Structure ​

FieldTypeAttributesKeyNullDefaultExtraComment
eventEntrytinyintsignedNOEntry of the game event.
guidintunsignedPRINO0
modelidintunsignedNO0
equipment_idtinyintunsignedNO0
 

Description of fields ​

eventEntry ​

refers to game_event.eventEntry  

guid ​

The creature.guid to be modified.  

modelid ​

New DisplayID to be used while the event is active. Use 0 if only the equipment_id is to be changed during event.  

equipment_id ​

New equipmentID to be used during the event. Use 0 if only the modelid is to be changed during event.