lfg_dungeon_template
Used by LFG system to teleport players on specified position. This table should be used instead of areatrigger_teleport for all dungeons in the future.
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| dungeonId | int | unsigned | PRI | NO | 0 | Unique id from LFGDungeons | |
| name | varchar(255) | YES | NULL | ||||
| position_x | float | NO | 0 | ||||
| position_y | float | NO | 0 | ||||
| position_z | float | NO | 0 | ||||
| orientation | float | NO | 0 | ||||
| VerifiedBuild | int | signed | YES | NULL | |||
Description of fields
dungeonId
references LfgDungeons ID
name
references LfgDungeons Name
position_x
X coordinate for the entrance position
position_y
Y coordinate for the entrance position
position_z
Z coordinate for the entrance position
orientation
Orientation the player will get when appearing at this location
VerifiedBuild
This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.
If value is 0 then it has not been parsed yet.
If value is above 0 then it has been parsed with WDB files from that specific client build.
If value is -1 then it is just a place holder until proper data are found on WDBs.
If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.
