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character_equipmentsets

This table holds info about player's equipment manager settings.

Structure ​

FieldTypeAttributesKeyNullDefaultExtraComment
guidintunsignedMULNO0
setguidbigintunsignedPRINOauto_increment
setindextinyintunsignedMULNO0
namevarchar(31)NO
iconnamevarchar(100)NO
ignore_maskintunsignedNO0
item0intunsignedNO0
item1intunsignedNO0
item2intunsignedNO0
item3intunsignedNO0
item4intunsignedNO0
item5intunsignedNO0
item6intunsignedNO0
item7intunsignedNO0
item8intunsignedNO0
item9intunsignedNO0
item10intunsignedNO0
item11intunsignedNO0
item12intunsignedNO0
item13intunsignedNO0
item14intunsignedNO0
item15intunsignedNO0
item16intunsignedNO0
item17intunsignedNO0
item18intunsignedNO0
 

Description of fields ​

guid ​

The guid of the character.  

setguid ​

First free guid.  

setindex ​

Set index, values from 0 to 9 are used.  

name ​

Individual. Name is set by player.  

iconname ​

ItemDisplayInfo InventoryIcon_0  

ignore_mask ​

Bitmask of EQUIPMENT_SLOT_* IDs not used by the equipment set.  

item[0-18] ​

An item guid to equip or 0 for an empty slot.

The fields index is an equipment slot id:

slot IDignore_mask flagNameComment
00x00000001EQUIPMENT_SLOT_HEAD
10x00000002EQUIPMENT_SLOT_NECK
20x00000004EQUIPMENT_SLOT_SHOULDERS
30x00000008EQUIPMENT_SLOT_BODYshirt
40x00000010EQUIPMENT_SLOT_CHEST
50x00000020EQUIPMENT_SLOT_WAIST
60x00000040EQUIPMENT_SLOT_LEGS
70x00000080EQUIPMENT_SLOT_FEET
80x00000100EQUIPMENT_SLOT_WRISTS
90x00000200EQUIPMENT_SLOT_HANDS
100x00000400EQUIPMENT_SLOT_FINGER1
110x00000800EQUIPMENT_SLOT_FINGER2
120x00001000EQUIPMENT_SLOT_TRINKET1
130x00002000EQUIPMENT_SLOT_TRINKET2
140x00004000EQUIPMENT_SLOT_BACK
150x00008000EQUIPMENT_SLOT_MAINHAND
160x00010000EQUIPMENT_SLOT_OFFHAND
170x00020000EQUIPMENT_SLOT_RANGEDranged or relic
180x00040000EQUIPMENT_SLOT_TABARD