Skip to content

reputation_spillover_template

This table defines when reputation gain with one faction should also affect other factions. Up to four factions can gain or lose an amount relative to the original reputation gain.

Structure ​

FieldTypeAttributesKeyNullDefaultExtraComment
factionsmallintunsignedPRINO0faction entry
faction1smallintunsignedNO0faction to give spillover for
rate_1floatNO0the given rep points * rate
rank_1tinyintunsignedNO0max rank,above this will not give any spillover
faction2smallintunsignedNO0
rate_2floatNO0
rank_2tinyintunsignedNO0
faction3smallintunsignedNO0
rate_3floatNO0
rank_3tinyintunsignedNO0
faction4smallintunsignedNO0
rate_4floatNO0
rank_4tinyintunsignedNO0
 

Description of fields ​

faction ​

Faction ID, whose reputation affects others.  

faction[1-4] ​

Faction ID, receiving the spillover from faction.  

rate_[1-4] ​

The factor applied to the original reputation gain. If it is negative the player will lose reputation with faction[1-4]. 1.0 = 100%  

rank_[1-4] ​

The enum ReputationRank up to and including which the spillover occurs.

IDName
0REP_HATED
1REP_HOSTILE
2REP_UNFRIENDLY
3REP_NEUTRAL
4REP_FRIENDLY
5REP_HONORED
6REP_REVERED
7REP_EXALTED