game_event_creature
Contains all creature instances that have to be spawned/unspawned during defined game events.
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| eventEntry | tinyint | signed | PRI | NO | Entry of the game event. Put negative entry to remove during event. | ||
| guid | int | unsigned | PRI | NO | |||
Description of fields
eventEntry
refers to game_event.eventEntry
- > 0: creature with guid is added during the event
- < 0: creature with guid is removed during the event
guid
refers to creature.guid
