Skip to content

areatrigger_tavern

Enable a trigger when player enters a city or tavern. This causes the player to enter a resting state.

Structure ​

FieldTypeAttributesKeyNullDefaultExtraComment
idintunsignedPRINO0Identifier
namemediumtextYESNULL
 

Description of fields ​

id ​

This is the AreaTrigger ID.  

name ​

Name of the city or tavern. This is purely for descriptive purposes.