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quest_details

This table handles Quest NPC emotes with emote delays when accepting a quest.

Structure ​

FieldTypeAttributesKeyNullDefaultExtraComment
IDintunsignedPRINO0
Emote1smallintunsignedNO0
Emote2smallintunsignedNO0
Emote3smallintunsignedNO0
Emote4smallintunsignedNO0
EmoteDelay1intunsignedNO0
EmoteDelay2intunsignedNO0
EmoteDelay3intunsignedNO0
EmoteDelay4intunsignedNO0
VerifiedBuildintsignedNO0
 

Description of fields ​

ID ​

references quest_template.ID  

Emote[1-4] ​

Emote ID played by NPC.  

EmoteDelay[1-4] ​

Emote delay in milliseconds  

VerifiedBuild ​

This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.

If value is 0 then it has not been parsed yet.

If value is above 0 then it has been parsed with WDB files from that specific client build.

If value is -1 then it is just a place holder until proper data are found on WDBs.

If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.