instance_reset
Date and time when heroic and raid instances will be reset (i.e. instances which have a fixed reset interval, which is independent of the time, when some player(s) entered the instance).
If worldserver.conf
Rate.InstanceResetTimeis changed, TRUNCATE this table and restart the server in order to repopulate it with the updated "resettime".
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| mapid | smallint | unsigned | PRI | NO | 0 | ||
| difficulty | tinyint | unsigned | PRI | NO | 0 | ||
| resettime | bigint | unsigned | NO | 0 | |||
Description of fields
mapid
difficulty
| ID | Name |
|---|---|
| 0 | RAID_DIFFICULTY_10MAN_NORMAL / DUNGEON_DIFFICULTY_NORMAL |
| 1 | RAID_DIFFICULTY_25MAN_NORMAL / DUNGEON_DIFFICULTY_HEROIC |
| 2 | RAID_DIFFICULTY_10MAN_HEROIC |
| 3 | RAID_DIFFICULTY_25MAN_HEROIC |
resettime
Unix timestamp when this instance (map) will be reset.
